"Cultural Heritage Made Digital": Special Session of CyberWorlds2014.

We organize the Special Session “Cultural Heritage Made Digital” in the CyberWorlds2014 taking place in Spain this October. Here is the CPF.

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CW2014, 6-8 October,2014

Call for paper for Special Session :

Cultural Heritage Made Digital

– Convergence of communication and entertainment technologies-
http://www.cw2014.unican.es/Cultural

Cyber-World 2014 International Conference,
Santander, North coast of Spain. http://www.cw2014.unican.es/
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=== Important Dates:

May 15, 2014: Short/long paper submission
June 30, 2014: Notification of acceptance
July 18, 2014: Camera-ready paper
July 18,2014:Authors registration
Oct 6-8, 2014: CyberWorld conference

=== Aims and Scope:

World Heritage is often bound to specific sites and objects. To facilitate
further documentation, access and preservation of cultural heritage sites
and objects, digital technologies must be explored and developed. Today we
have Ultra high-resolution 4K and 8K technologies, mobile devices, augmented
reality and crowd-sourced content. There are many possibilities in creating
new and connected virtual museums, Serious Games for cultural heritage etc.
In addition, there are are many interface designs such the KINECT. The field
is changing dramatically .
In this session, we welcome original research papers and proposals about
novel approaches towards cultural heritage made digital.

=== Topics of the session:

– Ultra high-resolution technologies 4K and 8K
– Using mobile devices
– Augmented reality
– Crowd sourced content provision
– Virtual museums
– Serious games for cultural heritage

Abstracts, Short/long papers, and camera-ready versions have to be submitted
as same as regular paper of CW2014

=== Organizers and Contact:

– Prof. Steven Bachelder, Deparment of Game Design, Uppsala University,
Campus Gotland
steven.bachelder@speldesign.uu.se
– Prof. Masayuki Nakajima, Deparment of Game Design, Uppsala University,
Campus Gotland
Masayuki.nakajima@speldesign.uu.se

vmuseum